About this game =============== Enigma is a tribute to and a re-implementation of one of the most original and intriguing computer games of the 1990's: Oxyd. Your objective is easily explained: find and uncover all pairs of identical Oxyd stones in each landscape. Sounds simple? It would be, if it weren't for hidden traps, vast mazes, insurmountable obstacles and innumerable puzzles blocking your direct way to the Oxyd stones... Enigma is not nearly finished and help is always appreciated. If you enjoy programming, painting, recording sound effects, or designing levels, you can always join our developers' mailing list at http://mail.freesoftware.fsf.org/mailman/listinfo/enigma-devel The official Enigma homepage can be found at http://www.freesoftware.fsf.org/enigma/ If you have any questions, suggestions, or contributions, feel free to send email to the mailing list or to my personal address below. Have fun! Daniel Heck Playing ======= The game is hopefully more or less self-explaining. Here is a list of controls during the game: Left mouse button Apply first item in inventory. Right mouse button Rotate inventory items. ESC Show in-game menu. F3 Restart the current level. Alt-Return Toggle between fullscreen and windowed display. Alt-X Return to the main menu immediately. After level #40 the order of the levels may appear somewhat chaotic. It really is, so just choose the landscapes you like. Enigma is not yet designed to be played from beginning to end, have a little patience. Installation ============ If you want to compile Enigma from source, you should have the following programs and libraries installed * A C++ compiler (gcc 2.95 works fine, older version probably won't) * SDL >= 1.2 (www.libsdl.org) * SDL_mixer >= 1.2.0 (http://www.libsdl.org/projects/SDL_mixer) * SDL_image >= 1.2.0 (http://www.libsdl.org/projects/SDL_image) * Lua 4.0 (http://www.lua.org) Installation should then be as easy as entering ./configure && make && make install in the enigma directory. Known problems -------------- * Compilation fails on HPPA: This happens when you compile Enigma without specifying the '-ffunction-sections' option. Configure as follows: CXXFLAGS='-ffunction-sections' ./configure Copying ======= This game is free software. You may copy and modify it under the terms of the GNU General Public License, Version 2 or, at your option, any later version. For details, please refer to the accompanying COPYING.GPL file. To my best knowledge the included sound effects are either in the public domain or freely distributable. I wasn't able to pin down the exact origin of each sound file -- the copyrights of which I am aware are collected in sound/README. Please refer to this list before using the samples in your productions.